70 entries bear this mark.
The capital city of Grustos.
The Fieri empire's marble capital on the southern plains, built above ground to be seen: a display city run by a people who would rather be underground.
The capital city of Dern.
The capital city of Balduahr.
The dominant city-state on the island of Migos—a trading hub perched on the southeastern crag, controlling the island's only sheltered deepwater harbor.
The capital of Enapay and seat of the Dragonbound Queen.
A city-state in Malo Kon Greikh.
Ponoigari is the capital of Kadroka and one of the most unusual cities in Aboyinzu.
Imperial capital on the Needle—seat of Selron II, home of the Evertorch cathedral, and the prize the Kingdoms of Fire have not stopped wanting back.
A city-state on Survivor's Island, in the heart of the Sea of Sharks.
The Western Isles occupy the waters between Clueanda to the north and Rimihuica to the south, marking the edge of the known world to the…
The Westwilds occupy the southwestern corner of Clueanda, forming a transitional zone between the frozen Northlands and the maritime regions to the south.
The gatekeepers of the Free Isles, where paranoia is policy and strangers are screened before they're welcomed.
Bonnetaz rises from the Salt Flats like a fever dream—towers of white salt-brick and bone, their surfaces carved with geometric patterns that catch the light.
Eidlsandres doesn't exist.
The island-city of the Astral Plane built beneath a glowing orb held aloft on two pillars, seat of the deified Gihatti, king of the Astral.
A Xi'ivrach orc city-state on the shores of Lake Kro Nymos, in the remote northern Farlands.
A port city of roughly twenty thousand people positioned on Kettle Bay, where the Westwilds coast meets the sea.
The jewel of the Free Isles and the wealthiest city in southern Alaria.
A city of perhaps fifteen thousand people built on and around the Springs of Vyowehr, deep within Ierya at the heart of the Walking Forest.
The Middle Sea is a large body of water lying south of the Kharvorn Mountains, in the temperate heart of Clueanda.
The city of gold and chains, where a dragon sleeps beneath the streets and the ruling family's touch turns flesh to metal.
A fortified city-state occupying a strategic island at the mouth of Phyndarr Sound—the self-proclaimed 'Gatekeepers of the North.' Tollgate charges tolls on ships passing between…
The warded city, where ancient magic guards the harbor and old grudges run deeper than the sea.
Zor is the only permanent settlement in the Eyendra forest—a city-state of roughly 15,000 souls perched on the western shore of Moornik Bay, facing outward…
The ruined capital of Old Tolaria, and the epicenter of one of the most catastrophic magical disasters in Alarian history.
The City of the Grieving.
A city-state in the United Free Nations.
A city-state within Griselia.
A city-state in the United Free Nations.
A city-state in Dalizi.
A city-state in Westrim.
A city-state in Malo Kon Greikh.
A city-state within Griselia.
A city-state in Dalizi.
A Sharabha city-state in western Atriik, the only non-Kor monarchy in the confederation.
A ruined city-state on the Xeltri Plateau, destroyed by hill giants.
A city-state in Tarkhon.
A city-state in the United Free Nations.
A city-state within Griselia.
A city-state in Dalizi.
A city-state in Dalizi.
A city-state in Dalizi.
A city-state in the United Free Nations.
A ruined city-state on the Xeltri Plateau, destroyed by hill giants.
A city-state within Griselia.
A city-state in Malo Kon Greikh.
A city-state in the United Free Nations.
A city-state within Griselia.
A city-state within Griselia.
A ruined city-state on the Xeltri Plateau, destroyed by hill giants.
A city-state in the United Free Nations.
A city-state in Malo Kon Greikh.
A city-state in Malo Kon Greikh.
A city-state in Malo Kon Greikh.
A city-state on the Seacleft Coast.
A Kor city-state in northwestern Atriik, built where the Sha Puniki emerges from the Milras Forest.
Based off of the book-thief city.
A city within Chimea.
A Kor city-state in eastern Atriik, positioned at the gateway to desert trade on the western edge of the Kunagi Hills.
A city-state in Malo Kon Greikh.
A ruined city-state on the Xeltri Plateau, destroyed by hill giants.
A city-state in Malo Kon Greikh.
A city-state in Malo Kon Greikh.
A city-state in the Innerrim.
The southernmost Kor city-state in Atriik, built on the Sha Sonisst as the first line of defense against Naruaghin incursions from the Bloodlands.
A city-state in Malo Kon Greikh.
A city-state in Malo Kon Greikh.
A city-state in Malo Kon Greikh.
A ruined city-state on the Xeltri Plateau, destroyed by hill giants.