Codex

Bonnetaz

City · part of Tamadrez

Bonnetaz rises from the Salt Flats like a fever dream—towers of white salt-brick and bone, their surfaces carved with geometric patterns that catch the light.

Type
City
Within
Tamadrez
Peoples
Kuzagt

Bonnetaz rises from the Salt Flats like a fever dream—towers of white salt-brick and bone, their surfaces carved with geometric patterns that catch the light. From a distance, the city appears beautiful. Up close, visitors notice that much of the "bone" ornamentation is human.

The Kuzagt have ruled here for over a thousand years, since before humans arrived in significant numbers on this continent. Their city predates the slave camps, but the camps have made it wealthy beyond measure.

The City

Bonnetaz is built partially above ground and partially below. The surface city contains the administrative towers, trading halls, and residences of the ruling elite. The undercity—far more extensive—houses salt-processing facilities, cisterns, storage vaults, and the entrances to the slave tunnels that radiate outward beneath the Flats.

Architecture here follows Kuzagt aesthetics: angular, asymmetrical, with sharp edges and narrow windows. Buildings are constructed from salt-brick reinforced with bone (animal and human alike) and sealed with a resinous lacquer that prevents moisture damage. The older structures have developed a yellowish patina; the newest gleam white.

The city lacks walls. The Kuzagt consider fortification unnecessary—the Flats themselves are defense enough. Any army crossing the salt would lose more soldiers to exposure than combat.

Population

Approximately twelve thousand Kuzagt dwell in Bonnetaz proper, organized into an oligarchical council of thirteen. Each council seat is hereditary within certain bloodlines, with internal succession determined by assassination, ritual combat, or occasionally democratic vote depending on the family's traditions.

Rank is displayed through skull ornamentation. Common Kuzagt leave their distinctive cheekbone protrusions unadorned. Minor nobility embed small gems—garnets, amber, jade. Council members and their immediate families wear diamonds, sapphires, or rubies, sometimes multiple stones arranged in patterns that denote specific lineages.

The human population within the city proper is difficult to count. Perhaps three thousand work as domestic servants, skilled laborers, or specialized craftspeople—those whose talents make them too valuable for the camps. Their status falls somewhere between slave and citizen, permitted certain freedoms but never permitted to leave.

The Camps

Outside the city, the slave camps stretch across the Flats in a network of underground warrens connected by tunnels. Conservative estimates place the enslaved population at forty thousand, though the Kuzagt don't share precise figures. The camps serve multiple purposes:

Salt Extraction: The primary industry. Slaves excavate salt deposits, process them into various grades, and package them for export. Work shifts follow the seasons—surface work at night during summer, daytime during winter.

Infrastructure Maintenance: The tunnel network requires constant expansion and repair. Cave-ins are common. Workers who survive a collapse are considered lucky, not injured.

Specialized Production: Some camps focus on specific products—particular salt grades, bone processing, or the creation of goods from human materials. Kuzagt leather workers are renowned for their craftsmanship. They do not advertise their primary material.

Escape from the camps is theoretically possible but practically suicidal. The Flats offer no shelter, no water, and no direction. Those who flee typically die within days. The Kuzagt recover what remains and put the bones to use.

Trade and the Ivory Hand

Bonnetaz does not participate directly in slave acquisition—the Kuzagt consider such work beneath them. Instead, they purchase slaves through intermediaries, primarily the Ivory Hand merchant network. This organization maintains permanent representatives in the city, handling the logistics of human trafficking while the Kuzagt focus on "productive employment."

The Ivory Hand connection extends beyond mere commerce. Several Bonnetaz merchants hold membership in the organization, participating in its darker activities—including the supply of sacrificial subjects for Deoric rituals. The Kuzagt officially disapprove of Deoric magic but accept payment for "specialized inventory" without asking questions.

Other exports include processed salt (various grades), bone crafts, and certain alchemical compounds produced from the Flats' unique mineral deposits. Imports focus on food, water, metal goods, and luxury items for the elite.

Governance

The Council of Thirteen meets in the Pale Spire, the tallest structure in Bonnetaz. Sessions are closed to non-Kuzagt, and decisions are announced rather than debated publicly. The council handles external relations, major resource allocation, and disputes between bloodlines.

Day-to-day administration falls to appointed overseers, each responsible for specific aspects of city function: salt production, camp management, trade, water distribution, and so forth. These positions are held by Kuzagt of middling status, ambitious enough to work hard but not powerful enough to threaten the council.

The council's current composition has remained stable for nearly a century—unusual by historical standards. Some attribute this to the current prosperity; others whisper that the eldest members have found ways to extend their already considerable lifespans.

Relations with Neighbors

Ethadia: The nearest significant power. Ethadian merchants trade with Bonnetaz, carrying salt and bone-goods to markets across the Gindrik Sea. This relationship is profitable for both parties and maintained through careful diplomatic neutrality. The Ethadians know what happens in the camps. They do not discuss it.

Gorath: The Kuzagt view Gorath's slave trade with contempt—clumsy, brutal, and wasteful. They consider their own practices more refined, their treatment of slaves more "efficient." Gorath considers Bonnetaz too distant and too entrenched to conquer profitably. The two powers ignore each other.

The Free Isles: Occasional trading partners, though the Isles' populations include many escaped slaves. Bonnetaz merchants visiting the Isles do not discuss their city's economy.

What Outsiders Experience

Visitors to Bonnetaz are rare and carefully managed. Those with legitimate trade purposes are housed in designated quarters near the harbor, permitted access to trading halls and select entertainment venues, and prohibited from approaching the camps or residential districts.

The Kuzagt present a face of sophisticated commerce. Transactions are conducted with formal courtesy. Contracts are honored precisely. Violence is reserved for those who violate the rules.

Most visitors leave with valuable goods and a vague sense of unease they cannot articulate. The city is too clean, too quiet, too orderly. The Kuzagt smile with their thin lips while their dark eyes assess each guest's potential value.

Some visitors never leave at all. The Kuzagt do not discuss these disappearances.


The Codex of Alaria