Codex
Tag

ve

45 entries bear this mark.

Avalon

Avalon

RegionMajor

The heartland of Ve's time-magic theocracy, where the Grand Imperial Ecclesiarch has sat unblinking upon the throne for generations, seeing futures that guide every aspect…

Edari

Edari

RegionMajor

The golden savannah of northwestern Ve, Edari is a vast wilderness claimed by no settled nation.

Krell Lands

RegionMajor

A colossal expanse of jungle in southeastern Ve, consumed by the Krell over the past three centuries.

Phriorys

RegionMajor

The northwestern edge of the Dygon Beastlands, where the jungle breaks against a landscape of rolling hills, scattered groves, and open grassland.

Sestros

Sestros

RegionMajor

The heartland of western Ve—a kingdom of shepherds and silk-weavers ruled by a monarch who speaks for a god.

Ve

Ve

RegionMajor

The isolated continent of the far east, walled off from the rest of Alaria by open ocean: dry savannah and desert in the north, deep beast-haunted jungle in the south.

Alrock Ocean

Alrock Ocean

Body of Water

A vast ocean between Ve and the central continents, the Alrock is claimed entirely by the triton theocracy of Vetral—a claim no surface nation recognizes…

Belanora

Wilderness

A rugged hill country along the western edge of Meadow Sound, separating the coastal waters from the interior jungles.

Belanorn Bay

Body of Water

A sheltered bay at the western end of Meadow Sound, where the Misery River deposits its waters into the sea.

Blackpits

Wilderness

A sprawling swamp in the north-central Dygon Beastlands, where dark water pools beneath a broken canopy and the dead do not always stay dead.

Blisterswamp

Wilderness

A caustic wetland near the western edge of the Krell Lands, where geothermal activity creates bubbling pools of acidic water that nothing—not even the Krell—can…

Blood Mountains

Wilderness

The southernmost reach of the Widebarrow Mountains, the Blood Mountains take their name from the deep crimson iron ore veins that streak through the rock—and…

Blyss

Wilderness

The eastern reaches of the Dygon Beastlands, where the jungle grows thickest and the canopy blocks nearly all sunlight.

Chitin Cove

Body of Water

The only safe landing point on the Krell Lands coast, Chitin Cove is named for the cast-off exoskeletons that wash up on its beaches—debris from…

Dygon Beastlands

Dygon Beastlands

Wilderness

The Dygon Beastlands sprawl across the entire southern end of Ve, a primordial wilderness roughly four hundred miles north to south and six hundred miles…

Garlow

City

The industrial heart of the Twin Cities, Garlow produces the weapons, traps, and supplies that keep Yuki's defenses functional.

Glory River

Body of Water

The sacred waterway of Sestros, flowing from the foothills of the Shepherds' Stones through the kingdom's heartland.

Goldwood

Wilderness

A sacred forest in western Avalon, between the settled heartland and Munari Inlet.

Hardshell Mountains

Wilderness

A diagonal range running through the northern Krell Lands, the Hardshell Mountains are the insectoid heartland—the most densely populated Krell territory on Ve.

Honor Creek

Body of Water

A tributary of the Honor River, branching northeast through Shorolyn Forest before joining the main watercourse.

Honor River

Body of Water

The central waterway of Avalon, flowing from the eastern highlands westward through the kingdom's heart before emptying into Munari Inlet.

Howlwood

Wilderness

A dense forest sprawling across northeastern Edari, where the golden savannah gives way to thick woodland near the coast of Coquray Sound.

Locquine

City

A city-state deep in the jungles of southern Ve, ruled by pixies whose perception of reality has fundamentally diverged from that of other races.

Marmoroy River

Body of Water

The largest northern tributary of the Misery River, the Marmoroy flows south from the highlands near Shyona's interior before joining the main channel east of…

Misery River

Body of Water

The largest river system in the jungles between Shyona and the Krell Lands, the Misery River drains a vast watershed through a network of tributaries…

Pathanul

Wilderness

A forest of ancient trees spreading across northern Avalon, where the kingdom's heartland meets the Sestran border.

Promisewood

Wilderness

The largest forest in Avalon, dominating the southern reaches of the kingdom where the land rises toward the Widebarrow Mountains.

Raptor Hills

Wilderness

The southeastern corner of the Krell Lands, where the dense jungle thins into savannah-like hills prowled by predatory dinosaurs large enough to threaten even Krell…

Red Desert

Wilderness

The arid northern reaches of Sestros, where iron-rich sands glow crimson at sunset and nothing grows for months at a time.

Shepherds' Stones

Wilderness

A dramatic mountain range running east-west across northern Ve, forming the natural border between Edari's empty savannah and the settled lands of Sestros.

Shorolyn Forest

Wilderness

The eastern forest of Avalon, covering the highlands where the kingdom approaches Dern and the Widebarrow Mountains.

Snakemarsh

Wilderness

A vast wetland in the western Krell Lands, fed by streams descending from the Hardshell Mountains.

Suki Hills

Wilderness

A range of forested highlands marking the western boundary of the Krell Lands, the Suki Hills serve as the last defensible terrain between the insectoid…

The Three Repulsions

Event

Three times across the last century, Chimea marched legions on Pyaganos's hills of Phriorys. Three times the dragon turned the assault into sport.

Tukiwood

Wilderness

The southern forest of Sestros, marking the transition between the kingdom's settled grasslands and the wilder country beyond.

Winger Mountains

Wilderness

A smaller range in the central-southern Krell Lands, the Winger Mountains are less densely populated by the insects than their northern counterpart.

Yuki

City

A fortified city-state in the Suki Hills, standing as the first line of defense against Krell expansion into Chimean territory.

Draphilir

Landmark

A green dragon who has claimed the eastern Dygon Beastlands—the region called Blyss—as her domain for over five centuries.

Jaipon

Ruin

The ruined fortress-city of Jaipon stands at the edge of Blisterswamp, its towers still visible above the jungle canopy after two centuries of abandonment.

Korath

Person

The Korel pack-lead who breaks Edari's one law for outsiders, guiding a single Nameless mercenary through the savannah in exchange for blades.

Lurza

Ruin

A fortress of black volcanic glass standing at the western edge of the Red Desert, where the Shepherds' Stones meet the arid sands.

Pyaganos

Landmark

A green dragon who has ruled the Phriorys hills and northwestern Dygon Beastlands for over eight centuries—the longest continuously held dragon territory in Ve.

Tomb of Theoron

Ruin

The burial complex of King Theoron III, last ruler of the Kingdom of Theoron, lies in the Winger Mountains—one of the few locations within the…

Wind-singers

Creature

Massive, solitary apes found only in Howlwood on the continent of Ve.

Norwen

Person

A Nameless mercenary out of Keshwindi who walks newly-exiled Shyonans off the death-route and across Edari, the one outsider the Korel let pass.

Tagged “ve” — The Codex of Alaria · The Codex of Alaria