The Naruaghin are a stone-scaled people of giant and dwarven blood, fierce out of all proportion to their size. They inhabit the hill caves and ancient temples throughout the Ishnit Jungle, their gray-green plated hide and slit-nosed faces giving them a look closer to reptile than to either parent. Males grow thick, scaley beards, while females sport impressive spinal ridges instead. Each plate is hard as stone.
Constantly warring among themselves and with neighboring tribes, the Naruaghin have developed a warrior culture that values strength and cunning in equal measure. They craft weapons from jungle materials—obsidian, bone, and ironwood—and decorate their temples with the skulls of enemies and great beasts alike.
The making
Both halves of the Naruaghin are Gaea's flesh. A giant line and a dwarf line crossed in the deep jungle, and where the Mnurvlyon of the Grey Mountains kept the giant's height, here the dwarf stock won the body: short, dense, and plated in a stone-hard hide that overlaps like scale. No dragon stands anywhere in that lineage. The flesh-family does not breed with dragons, and the Naruaghin carry no drop of dragon blood. What they carry is a temper. Their war-fury, the readiness to fight kin and neighbor over a slight, is old and real, and somewhere in their long feuding they decided it was the dragon's fury and took the beast as their emblem. The skull-hung temples and the great wyrm they name as a forefather are a story they tell about themselves, not a fact of their making.
Aspects
- Mind sharp as a razor's edge
- Natural warrior
Vitals
- Size: Medium
- Height: 4-5.5 ft
- Weight: 80-150 lbs
- Max Age: 120
Game mechanics
Stoneborn
Passive ability.
Your stoney scaled skin provides natural armor. You have +2 to all defense rolls.
Ferocious
Passive ability.
Whenever you wound another creature, gain a rush point.