Codex

Poum Titch

Region · part of Terrenia

A Scalawag goblin nation in southeastern Terrenia, wedged between the Green Mountains to the north, Aal Salma to the west, and the coastal waters of…

Type
Region
Within
Terrenia
Capital
Lekia
Contains
23 places
Borders
2 realms
Peoples
Scalawag

A Scalawag goblin nation in southeastern Terrenia, wedged between the Green Mountains to the north, Aal Salma to the west, and the coastal waters of Whitefin Bay to the east. For generations, Poum Titch was known for its raucous festivals, its philosopher-poets, and its peculiar dual-capital system—a compromise that kept the peace between the coastal and inland Scalawag factions.

That peace is over.

The Civil War

A massive civil war has erupted. The northern region has declared independence from the rest of the state, and what began as political grievance has become open slaughter. Armies are assembling. Villages burn. The roads are no longer safe.

The causes seem absurd to outsiders: disputes over festival rights, river toll allocations, and which capital gets to host the Philosopher's Congress. But beneath the theatrical grievances lie real fractures—northern Scalawags resent generations of taxation without representation, conscription quotas that fell disproportionately on their villages, and the perception that Tadinu's bureaucrats have grown fat while northern farmers starve.

The rebellion began when the northern council refused to send its tithe-wagons south. Tadinu sent tax collectors backed by armed escorts. The escorts never returned. Now the Stalking Fields run red, and both sides claim the other struck first.


What Will Go Wrong

The civil war will not end cleanly. Even if one side achieves military victory, the grievances that sparked the conflict will fester. Poum Titch faces:

  • Famine: The war has disrupted planting, harvesting, and fishing. Winter will be brutal.
  • Refugee crisis: Displaced Scalawags are flooding into Aal Salma, Windor, and even the Shacklands.
  • Intervention: Outside powers may see opportunity in Poum Titch's weakness.
  • The fortress at Tuo: Whatever haunts those ruins, both armies keep waking it up.
  • The Grayfangs and Throatslits: Their neutrality has limits. Push them, and two veteran mountain clans enter a war that neither capital can afford to expand.
The Codex of Alaria