42 entries bear this mark.
Central Aboyinzu is the vast interior of the continent—a general term encompassing the savanna heartlands, the Deadloop inner sea, and the territories between the major…
Westrim occupies the northwestern quadrant of Rimihuica, dominated by the massive Dunes of Kunagi desert and ringed by mountains and deadly jungles.
Ash-bodied beings made when the World Fire's rupture fused Yolus-fire into those caught at its center, leaving them animate but not living.
War-constructs in which a fragment of an elemental plane is bound inside a sealed suit of armor: deathless, hollow-willed, and long since maddened.
Beings of the high open air into whom Sulus fused where it pressed close enough to bind, left thin and scattered, animate but not living.
Miners the Implosion breach fused with loose Dynus force, animate but not living, that crush and pull at the gravity-bent crater where they were made.
People whose living slipped its moment when Izzus fused into them: animate but not living, desynced from the clock everything else keeps.
The Middle Sea is a large body of water lying south of the Kharvorn Mountains, in the temperate heart of Clueanda.
Sulus-air briefly gathered into a coherent, restless shape high in the open sky, holding form a few breaths before scattering back into the wind.
The void element given coherent form and a thread of agency: a near-invisible ripple that un-makes whatever crowds it.
City in the United Free Nations
A green dragon who has claimed the eastern Dygon Beastlands—the region called Blyss—as her domain for over five centuries.
Humanoid figures of animated ice and frozen flesh that emerge from the Pale Peaks during deep winter, drawn northward toward heat and life.
Massive serpentine creatures that swim through ice as easily as fish swim through water.
A green dragon who has ruled the Phriorys hills and northwestern Dygon Beastlands for over eight centuries—the longest continuously held dragon territory in Ve.
Massive, solitary apes found only in Howlwood on the continent of Ve.
Inhabited by Kuzagt
A wild green dragon lairing in the northern Blades, raiding strait shipping—untouchable under Adron's law that no dragon may be killed.
Stupider, wingless relatives of dragons, dinosaurs can be found in the southern jungles of Ve.
Bite their prey, sending them into hallucinations.
A dragon in the Mighty Mountains.
A dragon of the Western Isles.
Lion body, eagle head.
A dragon of Westrim.
A lich is a being that has split its spirit in two, and usually, is using another being’s soul and shadow to remain alive.
High astral-density stones, floating among the stars.
A dragon in Ogzwad Swamp.
Diminutive winged fae — Faesong condensed into flesh, not controllers of emotion but emotion itself. See the Pixie race entry for the full account.
A dragon of Westrim.
A brownish dragon laired in the Myjornis Mountains.
A special kind of damage that ignores physical resistances and armor, but tears directly into a creature's spirit.
The Suki Jungle totally encompasses Chimea.
A dragon of Westrim.
Burial grounds for great chiefs of Ta Minn.
The Fallen is an order comprised of a single champion.
Home to Tarnak
A dragon dwelling in the Dragonsong region.