Codex

Psy Magic

Entry

Psy magic harnesses the Psywinds, the swirling mass of thought that every living being sheds across Alaria; it is the counterpart to Faesong.

Type
Entry

Psy magic harnesses the Psywinds, the swirling mass of thought that every living thing sheds into the world. It is the counterpart to Faesong. Together the two are the great ambient forces of Alaria: the thought-current and the emotion-current of a single substrate.

The Psywinds

The Psywinds are currents of flowing Ezz, and they carry the thought and intention of every living being across Alaria. Mind touches mind through them, at any distance. They are what lets telepathic creatures speak without sound, what lets syncopaths perceive at all, and how prayer reaches the daemons of Celestia. You can hear your true name no matter where on Alaria it is spoken, because the saying of it ripples through the Psywinds and finds you.

Faesong carries emotion and harmony, flowing outward from Melera. The Psywinds carry thought and intention, flowing between all minds. They are the cognitive substrate of the world, the medium through which minds touch and nothing else does.

Nature of psy magic

Psy magic works by tapping the Psywinds directly. A practitioner either reads what already moves through the currents or adds thought of their own. That is its whole character. Kethic channels emotion through elemental expression and Deoric commands reality through absolute language, but psy magic never touches the physical world at all. It works on thought and intention alone.

A psy mage does not move objects or shape fire. They read thoughts and memories out of the currents, press their own thoughts into another mind, and feel intention gathering at a distance before it acts. The subtlest of them alter what the Psywinds carry to a target, so that the victim's own senses lie to them. None of this leaves a mark a body could find.

Who practices psy magic

Syncopaths are born attuned to the Psywinds. They perceive the currents without pause, which can drown a mind as easily as serve it, and the gift carries telepathic reach that trained mages spend decades trying to match. Telepaths of many races work the currents for communication and sensing; some are born to it, while others grind out years of practice to reach even a thread of sensitivity. Certain religious orders teach the art as communion, sensing the prayers of the faithful or pressing a blessing across a distance. The daemons of Celestia depend on the Psywinds entirely, since the currents are how a daemon hears its name spoken and knows its worshippers still call.

Learning psy magic

The art can be taught, but it asks three things in sequence, and a failure at any one of them ends the lesson. First comes sensitivity: a student must quiet their own thoughts enough to perceive the Psywinds underneath. Then comes filtering. The currents carry the minds of billions at once, and a practitioner who cannot narrow to the few that matter does not so much fail the next step as lose the ability to think at all. Last comes projection, pushing one's own thought into the currents with force and clarity enough that another mind receives it cleanly.

Those born sensitive skip the first labor and spend their training on control instead. The rest must build sensitivity from nothing, through meditation, through sensory deprivation, or by traveling to the places where the Psywinds run strong enough to be felt by anyone.

The Psywinds and Faesong

Psywinds and Faesong are two faces of the same Ezz, thought and emotion. Faesong carries the full pairing in its own article; see Faesong for the comparison in detail.

Dangers

The Psywinds are not a safe medium to work in. Overexposure breaks minds outright: a mage who hears the thoughts of thousands at once, with no filter left to hold them off, does not recover the self that went in. Predators hunt the currents for undefended minds to enter and ride. Fragments of the dead linger there too, thought-echoes that outlast the thinker and rise to swamp the unwary. And a practitioner skilled enough can turn the medium into a weapon, striking another mind through the currents in an assault no armor and no wall will stop.

The Codex of Alaria