Codex
Shyona

Shyona

Region · part of Ve

A state in Ve.

Type
Region
Within
Ve
Contains
48 places
Borders
2 realms
Peoples
Shontobi · Shyona

Shyona is the largest state on Ve, a broad sweep of the continent's northeastern reach: golden plains in the interior, dense forest along every margin, and sea-cliffs down the eastern coast, running from the Turquish Bay in the north to Meadow Sound in the south. It is also the strangest-governed state on the continent. Shyona has no capital and no monarch. Authority rests with a council of provincial lords, each holding a cluster of close-packed towns, and the culture that fills those towns prizes craft, ceremony, and the careful ordering of daily life.

Geography

The Gilded Plains anchor the central-northern interior. When the sun crests the Sunrise Mountains to the east, the whole expanse burns gold; Shyonans hold it the finest sight on Ve, and say so at every opportunity. The plains give way to forest in every direction. Sunigama and Hashigama crowd the northern edge, Tugachi and the Hills of Gray Stone mark the western margins, and Bladewood and Bloodwood Forest press in from the south. The hills of Goataya and the Heights of Gray Stone break the flat interior with ragged ridges.

The Yokani Cliffs form the entire eastern facade, sea-walls dropping sheer to the water. East-facing settlements are sparse; most of Shyona's towns cluster in the protected interior valleys.

The Sunrise Mountains rise in the northeast, dividing the Gilded Plains from the Yokani coast. They are not the tallest range on the continent, but their silhouette against the dawn gives them their name.

Settlements

Shyona's interior is threaded with towns bearing the distinctive cadence of the local tongue: Kitsuregawa, Nashitsukuri, Higashi-kochi, Kunugatachi, Susakino, Tazawa, Ususuki, Ohama, and a score of others. None dominates the rest by size, and none is a capital. Shyona's governance rests with a council of provincial lords, each administering a cluster of towns, answerable to no single seat. Shadowkeep, a ruin to the north, stands apart from this network entirely: its stone predates the current naming culture, and locals give it a wide berth.

The water margins hold quieter features. Einazawa, Fataku, Kugotori, Okarisumaba, Shurinato, and Tirawasun mark river mouths, coastal inlets, and sheltered bays worked by fishing vessels.

The council and the southern wall

Shyona's council is built to deliberate, not to decide quickly, and on most matters that suits it well enough. The southern frontier is the matter it cannot resolve. For the better part of three centuries the Krell have ground north through the old kingdoms of southeastern Ve, an advance Shyonans call the Grinding. The last buffer between the jungle and Shyonan farmland was the kingdom of Velkoron, and when Velkoron fell the lowland gap above Meadow Sound became Shyona's own frontier. Holding it takes soldiers standing year-round on a wall, far from the comfortable interior towns, and the council has never agreed on which houses should send how many. Every northern lord has a reason it should be someone else's tenants on the line.

So the southern houses stopped asking. Led by Lord Norikane Sazagawa, whose province ends where the Krell jungle begins, they hired the work out. The Tazumori Line above Meadow Sound is held by the Goldwatch, the mercenary companies of the Nameless Ones of Keshwindi. The irony escapes no one. The Nameless descend from Shyona's own exiles, the name-stripped and cast-out, and the blade they sell is the blade every Shyonan child learns in the provincial dancing-schools. Shyona trains the finest blades on Ve, casts a portion of them out for dishonor, and then pays their grandchildren to hold the one wall it will not man itself.

This sits badly with the older lords, and its loudest voice on the council is Lord Masakane Higumori of the northern forests. His objection is not that the wall should fall; it is that a wall bought by one house and manned by hired exiles is a wall the council never sanctioned and cannot recall, and a precedent that unravels both the meaning of exile and the council's own authority to decide such things slowly and together. The argument is coherent and has changed nothing. The wall holds because the Goldwatch hold it, and the council goes on debating troop levies for a frontier that is, for now, somebody else's contract.

Borders

Shyona's western edge runs with Edari, the unclaimed savannah of the nomadic Korel, and its southwestern highlands border Thorum, the northernmost Widebarrow state. Neither frontier is closely administered, and neither neighbor holds a formal agreement with Shyona's council. The hard border is the south. Below Thorum's mountains, where Shyona's coastal lowland reaches the sea at Meadow Sound, the realm faces the Krell jungle directly. It is the only frontier Shyona has ever had to wall.

The Codex of Alaria