On the northern edge of the Blerian Hills, where the slopes descend toward the Eceraen foothills, sits Morya—the only permanent settlement in Tundra Oblivio.
"Settlement" overstates the case. Morya is a collection of ice-block shelters and underground burrows occupied by perhaps 200 souls at peak population. Its residents are outcasts, fugitives, and madmen—people who have chosen to live in conditions that would kill most others rather than face whatever awaited them in civilization.
Morya survives because of three factors:
Location: The northern Blerian Hills receive slightly less wind than the open tundra, and proximity to the Eceraen range means occasional game wanders down from the relatively richer hunting grounds to the north.
Frostfire: A trickle of Frostfire trade reaches Morya from the Nabuhe dwarves in East Whitewall. Without this magical heat source, the settlement would be impossible. The Nabuhe charge extortionate prices, knowing Morya has no alternatives.
Desperation: The people who live here have nowhere else to go. They endure conditions that would break others because the alternative is death—either from the cold or from whatever they fled.
Morya has no formal government, no economy beyond barter, and no future. It exists because people continue to arrive, and some of them survive long enough to help the next arrivals. That's all.